The Sculpture Program equips students to meet an ever-changing and competitive field through a commitment to creative thinking and endeavor. All sculpture courses stress a high level of creativity as well as professionalism. Technical areas to which students are exposed include modeling, carving, forging and fabrications, moldmaking and casting.
More About This Degree
- Learn more about this program or visit the Visual Arts website.
- College: Insalaco College of Creative and Performing Arts
- Courses: Available courses in this department
- Student/Faculty Ratio: 13:1
- This program is accredited by the
National Association of Schools of Art and Design
Programs in Art and Design of the Department of Visual Arts are accredited by the National Association of Schools of Art and Design.
Professor of Art
Dr. Christa Irwin
Assistant Professor Art History
Associate Professor of Art
Each area of emphasis is supported by superb facilities, many of which are housed in the Insalaco Center for Studio Arts; as you advance through the program, you'll have access to increasingly sophisticated equipment. The sculpture area consists of mold-making facilities for casting metal, resins, plaster, and glass. Fabrication equipment allows students to cut, forge. weld and cold finish metal. The hot shop is outfitted with kilns for glass cutting. slumping, and fusing in addition to the foundry for bronze and aluminum. The jewelry studio provides opportunities for students to work with "light" metals.
The wood studio is designed and equipped for all aspects of wood work as applied to furniture making and sculpture, including carving, lamination, turning and finishing.
Computer resources include AutoCAD software, web design, layout applications, and technology for graphic design, photography, illustration, and interior architecture majors. There are also weaving looms and blueprint machines; a photography studio with black and white and color darkrooms and an advanced lighting studio; a ceramic studio equipped for a wide variety of techniques; a foundry with metalworking facilities;and sculpture and painting AutoCAD software.
The curricular goal is the development of persons with knowledge, technical skills, conceptual abilities and artistic sensitivity within a supportive environment to prepare them for the demanding and competitive design fields.
I moved across the globe to Dubai, served as photo editor for Cosmopolitan Middle East, and currently work as a freelance photo editor for various magazines.
After working at Marie Claire & Shape Magazine in New York City for four years, I moved across the globe to Dubai where I served as photo editor for the iconic Cosmopolitan Middle East, the bestselling woman's magazine in the GCC. I'm currently a freelance photo editor for various magazines.
As photo editor of a magazine, I am responsible for finding the images seen throughout the magazine. I also direct the photo shoots, working with the photographer and the subjects, to make sure we always get the perfect image.
Working and living in the Middle East is not as scary as most American’s might envision. I have met some of the most intellectual people, live a very comfortable life, and have the ability to travel very easily. Dubai has become a hub in the region within the last 10 years. As a bonus, it has been great to learn about the Islamic and Arabic culture that surrounds me, while still interacting with a lot of expats who are just like me.
Undergraduate Admissions Requirements
- Official SAT and/or ACT scores
- Completed application
- Official transcripts
- Letter of recommendation
Find Your Counselor
Within the Bachelor of Fine Arts: Studio Art major, there are two areas of emphasis: 2-D and 3-D. The Studio Art program equips students to meet an ever-changing and competitive field through a commitment to creative thinking and endeavor. The goal for students is that they become independent, creative thinkers, responsible to a wide audience and assertive in their own kind of expression. All students take foundation courses, intermediate students take intermediate level 2-D or 3-D courses. In sequential upper-level courses, students choose advanced courses in painting, illustration, ceramics or sculpture.
Foundation Courses for both 2-D and 3-D Emphases
|ART 110||Basic Drawing||
|ART 116||Drawing I||
|ART 118||Two-Dimensional Design and Color||
|ART 212||Three-Dimensional Design||
|ART 233||Painting I||
|ART 322||Foundation Portfolio Review||0|
Students in the sculpture track take courses that stress a high level of creativity and innovation in preparation for a competitive field. Technical areas to which students are exposed include modeling, carving, forging, fabrication, mold making, and metal and glass casting.
|ART 113*||Art History I||3|
|ART 114*||Art History II||3|
|ART 215A||Figure Drawing I||3|
|ART 218||Art in the Modern Era||3|
|ART 223||Basic Ceramics||3|
|ART 261||Sculpture I||3|
|ART 262||Sculpture II||3|
|ART 322A,B,C||Portfolio Review||0|
|ART 323||Ceramics I||3|
|ART 325||Jewelry-Metal I||
|ART 361||Sculpture III||
|ART 420A||Jewelry-Metal II||
|ART 420B||Jewelry-Metal III||
|ART 455||Professional Contribution (Exhibit)||
|ART 456A||Advanced Sculpture||
|ART 456B||Advanced Sculpture||
|ART Elective||Studio or Fieldwork Experience (ART 449)||
|ART Elective||Studio Elective||
|ART Elective||Studio Elective||3|
|ART Elective||Art History Elective||3|
*ART 120 plus one additional art history course (excluding ART 113, 114, 430, 431, 432) may be taken as an alternate to ART 113 and ART 114.